- If a launched torpedo hits within the first 3.75 seconds of being fired, it will do significantly reduced damage, - Torpedo overall projectile lifespan reduced by 10%, - Torpedo and Torpedo Launcher crafting cost has been increased, - Fixed hotkey assignments to save on relog, - Readjusted Marker UI location when minimap is open to prevent overlap, - You can now use "prying eyes" to look inside lock chests if they are your own company's boxes, - Cannons/Puckles will no longer fire in peacetime if the structure does not own the claim and the target is a player or tame, - Significant shoreline data memory optimization, - Fixed harvesting boost from giving more resources than intended, - Fixed some unharvestable rocks and adding Fiber to missing freeports, - Moved sextant GPS/Speed/Direction from above the hotbar to below the sextant compass widget, - Prevented using Lucky Loader when in the middle of a reload, - Fixed Harvest Boost and other skills from resetting their cooldown upon death, - Crafting that requires 'water' as a resource will now consume 100 water, rather than the entire container, - Fixed Grill not being able to use water containers as a crafting resource, - Fixed overlapping text with Reservoir and Grill, - Hydra is able to reliably break down trees, - Fixed an issue with fishing rod where it would destroy itself when the item had broken. Reduced max player character level cap from 150 to 120. Sea Forts are a form of Control Points that give Companies control over trading in an area. Log: Tue, 12 Nov 2019 13:25:01 -0500 restarted more than 10 times in a row. It is only available for play in Singleplayer mode, Non-Dedicated Server mode, and on Unofficial Servers that choose to host the map. Maps and Game Guides for ATLAS Video Game, developed by Grapeshot Games, Snadbox Open World Survival MMO set in Fantasy Pirate World. This would have previously shown Missing NPCs, even if they were stationed. - Fixed combat state not being unset with gamepad, - Fixed displayed ingredient requirements for Unthinkable Delicacy, added 50 hunger requirement to feat description, - Server option to force disable structure prevention volumes, - Fixed a bug which impacted Ship of the Damned's ability to sail. Berries are the only food that can be used in the claim flag (there is a greatly extended spoil timer on berries in a claim flag for further QoL). Experience points from defeating the Kraken and Snowman have been significantly increased: Increased the spawn rate of high tier Ship of the Damned galleons. - NPC Crew upkeep on sea reduced by about half. This page focuses on recent changes for the PC version of the game. It is only available for play in Singleplayer mode, Non-Dedicated Server mode, and on Unofficial Servers that choose to host the map. The fuse is automatically lit when a carried barrel is placed! I tamed a Wild 98 lion and it tamed out to 145 but it is Maxxed on lvl and shows 0 / 10 XP and will not gain XP. Neutral points have the Tax Bank as well, NOTE: Until trading starts, they aren't actually earning any gold, so the Bank is empty, Tax Banks will allow companies to tax Trade Routes that use their Fort for access, Neutral Forts will have a high tax rate and allow everyone access to a server, Added the Ship Salesman's Island to the center of each Freeport Grid, NOTE: Ships are not yet available for purchase. - Hid and cleaned up text overlap issues with the Sextant/GPS when inside menus. Please see the. - Melee Combat, fixing two bugs related to blocking: Setting traces to use zero instead of complex collision groups on clients so that clients properly see hits, Fixing mistaken/unclear orderings for block determination that led to servers failing to correctly identify and pass along a block if the client-based block didn't succeed (such as in the cases where the client couldn't land a hit due to the collision group), - Added a "turn off" option to ballista and catapult, - Fixed floating characters on standable tames such as elephants. Removed XP from crafting mortar and pestle, Using Nature's Touch on a mount that has it will replace any existing Nature's Touch buffs on that mount, Player higher level than 82 have been rolled back to level 82, Item duplication exploit with bed travel fixed (including wearing multiple armor sets), Explosive barrel minimum detonation timer changed to 6 seconds, Added Farmhouse and Stone Farmhouse to the Esotery of Building Skill, Initial Balance pass on gather speed, radius, cost to build, max weight, fuel cost, etc, Reduced number of guards spawned per wave to three. - Improved third person view offset so that it now positions at the average head height rather than the center of the character's capsule. - Shipwrecks and their icons should now correctly vanish on the map after 5 days. The ‘Blackwood’ map was created by ISO, the level designer behind ARK: Survival Evolved’s popular mod-map, ‘Crystal Isles.’ ‘Blackwood’ was designed to be used for single-servers as an example of a mod map that can be hosted unofficially.This specific map will be set up so that it still enables all the mechanics that ATLAS . Atlas Admin Spawn Commands and Cheats Atlas Admin Spawn Commands and Cheats. - Removed mid columns at arena entrance for better AI navigation. The limit is 4k units which is approximately 16/17 walls. Plus, don’t forget our new “Wild Pirates Encampments” system, which you can learn more details here: So what are you waiting for? - New configurable ini setting for Claim Flag height limit. The new Atlas Blackwood map is about to bring some game-changing updates with it as the pirate sim adds single-player options today. Did you enjoy this video? Burns a unit of fuel at the following intervals: Changed delay before using newly placed land artillery to 10 minutes, This affects Cannons, Large Cannons, Catapults, Puckles, Ballistas, Mortars, and Swivel Guns, Bug Fix: Cannons can no longer be fired underwater, Removed XP reward from all bosses including the Abominable Snowman, Kraken, Hydra, Drake, Ghost Ship, and Blackwood's Queen Cobra, Removed Gold drops from Kraken, Squids, Army of the Damned Soldiers, fishing, and digging. Now you can go straight from a run into an attack. New Map ISO Blackwood Comes to ATLAS. It is only visible to you. Structures (such as wood walls) lined up near each now have the correct textures. - Fixed a bug where clients would see characters that had been grapple pulled off tame still move with their tames as if they were mounted resulting in a weird flight-like state. - Networking range for unseated NPCs on ships are now about 18,000 units, and seated NPCs are now about 9,000 units. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. Fixed a bug where offline player characters would fall off ships when transitioning into a freeport grid. - Sunken Ship Treasure now shows you the Loot Quality at the water surface effect via floating text. Players can now purchase a one time use “Rename Ship Item” from the Cosmetics Vendor for 10k and use it to rename their ship. The trade system will become the way to earn gold, Bug Fix: Driving a Cargo Cart over a Pillar will no longer cause the rider to dismount, Bug Fix: If a Ceiling Tile is placed on top of a Pillar and then destroyed, any object built on the Ceiling Tile will also be destroyed, Golden Age Sea Forts currently cannot be claimed, Sea Forts currently have Peace Time which may be removed at a later date, Shield bash can no longer be used while in the air, Bug Fix: Soft Spots Feat now only affects Two-Handed Mace, Bug Fix: Brass Knuckles no longer affect shield bash damage, Structures can no longer be built on tables, Grills, Crop Plots, Water Pipes, Paintings, Flags, and Buoys can no longer be built in Freeports, Cloth Armor and Simple Bed may now also be crafted at the Loom, Waterskin may now also be crafted at the Tannery, Wood Wall/Floor/Ceiling/Roof, Repair Hammer, and Storage Boxes (including large) may now also be crafted at the Smithy, New Skill added to Artillery Tree: Captain of Renown. Note this will also function on lawless servers, but to do so we've had to have them display island points on the map, however they still will not be able to be claimed. - Critical Save Changes to Non-ATLAS Dedi/Blackwood which fixes the following, but may require a save wipe: Players were randomly removed from their company. - Dynamic nameplate scaling enabled on ships - Fixed certain level creatures not receiving experience points in Single Player, - Fixed underwater trenches not loading properly in Single Player, - Fixed a bug which caused Pistols to have a bullet loaded after being repaired from a broken state, - Discovery Zones on the map can now be hidden using the Toggle Island Info button on the ATLAS map, - Discovery on the map now temporarily disappear beyond a certain zoon distance on the map (zooming back in will have them reappear). - Fixed an issue with stone walls clipping through the floor when placed in wood half walls. - Ballista Harpoon reload time has increased. - Torpedo crafting costs updated. When placing the flag at the new spot, it will automatically destroy the old claim flag and transfer the inventory into the new flag. - Disabling the "Give Default Pathfinder Items" Option will now properly hide any cosmetic skins you've purchased or unlocked when you fast-travel/respawn (requires fast-travel/respawn to see the change if you toggle that option). - Magic Mythos is now active for the weekend: 2x bonus rates for Harvesting, Taming, XP and Gold! Forced a skill respec for all players past level 120. - Added a new slider: Ship Draw Distance (note: changing this will require a client reconnect to take effect). Fixed a bug allowing items other than wood and thatch to be added to the Farmhouse inventory, leading to some exploits. This item will only be visible in searches to you, your friends, and admins. Greetings fellow Atlas players, I play on an unofficial server and the admin tweaked the max wild levels for creatures but I think it is bugged. - Moved skill point gains to be more generous in lower levels and level off in later levels. - Updated mineral foliage on islands so its no longer tied to plant biomes. - Added some extra geometry and overrode walkable slope angle at entrance side steps and select small meshes to prevent players and creatures from getting stuck. If you are looking for a German version of the patch notes, please visit the German ATLAS forum. Blackwood is free for anyone who already owns ATLAS. - Adjusted Resources slightly, - (server): - Balanced resource distribution to ensure all resources can be found on the official server network in multiple places. Camera shakes, tremor audio plays and icicles fall from above the player. ISO: Blackwood We are working on final touches and testing for ISO: Blackwood and we expect to have it ready to play later this month. 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